Friday, February 3, 2012

2/3/12 Weekly Post

This week I have worked on refining my engine for block pushing. It's finished now, and you can grab the code here. The camera now interpolates to face the direction of the block you are going to push. Also, it intelligently picks which block to push based on which one you are facing, and if you are facing it at a shallow enough angle.

There is a simple HUD as well that shows the player's coordinates, as well as if you meet the requirements for pushing a block and if so, the block's coordinates as well.

Next week I will begin developing new mechanics that are equipment based, to get us closer to developing actual puzzle sections of the game.

-Matthew

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