Tuesday, January 31, 2012

Last Week's Weekly Report

I have been working on predictive triangle collision. I created a ray starting at the current position and pointing in the direction of movement. Then I tested for collision between that ray and all the terrain triangles. I borrowed from this example for getting the triangles from the fbx model and ray-triangle collision. Then, if a collision occurred, I checked if the collision occurred within the distance moved.

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