Saturday, February 25, 2012

Weekly Report (Feb 25)

This week had a few issues come up while combining projects. Making the FMZ's convex in Maya is harder than it looks. However, I did find an "ancient" python script for Blender 2.4 that creates a convex hull--and on a test, it worked! I'll look over it to make an updated script for Blender 2.6x, but I'll need a little time--especially given some other endeavors that require attention.

Also, something is wrong with the NPCs' motion paths. Occasionally, they just wander out into space.

-Jason


If anyone is looking for the Convex Hull Script, I found it within this forum:
http://blenderartists.org/forum/showthread.php?65972-Espresso-v1.1-(full-source)&p=610630


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