Aside from re-fixing some of the terrain, the NPC's got a few important fixes. For example, I had forgotten to deactivate the completely incompatible action states whenever I activated a new state--fixing these issues solved a few odd cases where the sharks would not attack until after they reached a portal destination because their states were incorrectly set.
Setting the NPC's direction based on the interpolated tangents was turning out to be a major bust--attacking and arriving backward just wasn't looking good! So, I made them face their movement direction.
The current issue is that the sharks decide to just disappear sometimes! They have the same position as the sub, and they are not being drawn... I really don't understand why that would happen. It isn't like their current zone is null or their health is 0.0f or anything that obvious--they are even still on the list of FMZ residents! Super
Jason
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