I added smoother controls to the sub and diver to make full use of the xbox controllers.
Other than that, I've been finding and fixing small breaks in the NPC code; for instance, the sharks would appear to get stuck whenever their movement curve's length had to be approximated--although, they were just moving really slowly--for that, I simply improved the approximation for their curve's length.
I've also been trying to change the shark's movement--I don't think I had the weighted location picker working correctly, and I need to test my new version before I know it is working correctly.
Jason
No comments:
Post a Comment