This past week I spent a great deal of time in Maya. I created several levels of terrain, that could eventually be used in the game. The part that is taking a lot of time is creating the zones for the levels within the landscape. I've found it is quite difficult to make the zone meshes match up with the terrain. The best method I've found so far is to make the mesh larger than the terrain, and then continually shrink it down until it conforms to the same shape as the landscape. It takes a lot longer than I thought it would.
I've also creating some different objects that can be placed into the scene like different varieties of plants and rocks. I also made a few objects that are meant to be diamonds or gems. They should be able to be collected throughout the level. The idea is that these objects can be sold at the store in exchange for useful items to put on the ship.
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